Terms / EULA
Effective date: 1 November 2026
These Terms apply to Zombies: Loot. Pray. Run. provided by Pratik Abichandani, trading as Bulldozer Studios. By downloading, installing or using the game, you agree to these Terms and the applicable platform terms.
1. License
Bulldozer Studios grants you a personal, limited, revocable, non-exclusive, non-transferable license to use the game for lawful personal entertainment on devices you own or control, subject to these Terms and the platform rules.
2. Game-specific scope
- digital purchases, virtual currency and entitlements
- subscriptions and cancellation
- loot/crate odds or regional restrictions when offered
- leaderboards, fair play and service availability
- offline and optional online features
3. Purchases, virtual items and subscriptions
If the game offers paid content, virtual currency, passes, subscriptions or other digital items, the offer shown at purchase controls the price and included benefits. Platform stores process payment. Virtual items are licensed for use in the game and have no cash value except where law requires otherwise. Consumables may be consumed by gameplay. Non-consumables and subscriptions may support restoration where the platform/product allows it.
Auto-renewable subscriptions renew until cancelled through the platform account. Deleting the game, local save or a Bulldozer Studios profile does not by itself cancel a platform subscription. We do not limit refund rights provided by law or the platform.
4. Fair play and prohibited conduct
You may not cheat, exploit vulnerabilities, interfere with services, reverse engineer where prohibited by applicable law, use unauthorized automation to gain unfair advantage, harass other users, or use the game to violate law or third-party rights. We may restrict online features when reasonably necessary to protect players, integrity or security.
5. Online services
Online, leaderboard, cloud, social or event features are provided only when available in the release you use. They may change, be interrupted or be discontinued. We will not describe an offline-only/currently disabled feature as live merely because it exists in development code.
6. Intellectual property
The game, original characters, art, software, text, logos and other Bulldozer Studios content are owned by or licensed to the operator. Third-party content remains subject to its applicable license and attribution.
7. User content
If the game lets you choose or create local content, you are responsible for having the right to use it. A feature that stays on your device does not grant Bulldozer Studios ownership of that content. If a future release allows public/user-generated content, additional community rules may apply.
8. Privacy
See https://bulldozerstudios.com/privacy/zombies-loot-pray-run. Data deletion information is at https://bulldozerstudios.com/delete-data/zombies-loot-pray-run.
9. Disclaimers and liability
The game is provided on an “as available” basis to the extent permitted by law. We do not exclude or limit rights, warranties or liability that cannot legally be excluded. Games can contain bugs, service interruptions or data-loss risks; keep appropriate device/platform backups where available.
10. Platform terms
Apple App Store and Google Play terms also apply when you obtain the game through those stores. For iOS distribution, Apple’s Standard Licensed Application End User License Agreement applies to the extent required unless a valid custom EULA is supplied through App Store Connect. If these Terms conflict with mandatory platform terms, the mandatory platform terms control for that distribution.
11. Changes
We may update these Terms when the game or legal requirements change. The current version will be published at this URL with an updated effective date.
12. Contact
Privacy Policy · Support · Delete Data · Terms / EULA · Contact · support@bulldozerstudios.com